A native Quake 3 bsp loader for Torque including collision
A bsp compiler for converting .map files into Torque interior files (.dif). Handles collision and lighting
A 3ds loader for Torque
An Unreal text format loader (t3d). Performs the CSG operations and generates collision and lighting
My current game project. One giant ball, 2 teams, and unlimited rockets!
A Goped game (motorized scooters) that I originally did the Quake 3 loader for
Various tutorial code objects I have written
A few of the funny shots I have taken over the course of programming
Some random shots
Rusty Code